I created all of the main forts for each level, adapting their materials, stone, wood, or metal, based on the environment. I also worked with the team to construct large visual attachments that distinguish the different clans. Several unique types were created for variety and identity. I did the fort design with help from the game design team; I also modeled and textured all of the pieces. I think altogether, there were about 8 unique parts for the whole fort per material type.